After that you still have to build/manufacture the items from your new Tech 2 BPC. I think what causes the confusion is the description in the skills “1% reduction in manufacturing time”… note it says manufacturing … which is building the final items… not invention… Invention lets you create Tech 2 Blueprint Copy. For example UniWiki has a link to this online calculator: (the datacore 1 and 2 columns in the calculator are your 2 science skill levels) You can use one of the calculators to experiment with skill levels and see their impact on the final chance % for succeeding. In the ingame invention window, if you look in top left of the “outcome” section it will show you the chance %, and if you hover over it it will give more info. SOme people only use them for expensive inventions. But be aware they are always consumed during the process. The encryption skill - Caldari Encryption in your example - increases the chance by 2.5% per level.ĭecryptors can also increase the chance. The 2 science skills - Rocket Science and Electronic Engineering in your example - increase this chance by 3.333% per level. Or put in another way, you have a 66% chance of it failing. It means you have a base 34% chance of the invention succeeding. In the section “Maximizing invention success” on UniWiki it shows the different percentages.įor example: Ammo, modules and rigs have a 34% chance. Invention does not always succeed - it has a percentage chance to succeed, otherwise it fails and you loose the BPC and materials you put in. Why does the Uni-Wiki claim it increases the invention success? Is the wiki just outdated or the skill description not complete? Should I invest in more than the lvl 1 rocket science if I am only concerned about invention? I read it as more skill = faster production, that’s it. Needed for all research and manufacturing operations on related blueprints.< 1% reduction in manufacturing time for all items requiring Rocket Science per level. Used primarily in the research of missiles and propulsion systems.Īllows Rocket Science research to be performed with the help of a research agent. Skill and knowledge of Rocket Science and its use in the development of advanced technology. Also not production.įor Rocket Science the skill description is: When I look at the caldari encryption method skill description it doesn’t mention any success increase for anything. You should train the encryption method skills to at least level 3, and the science skills at least to level 4, to have a good chance of invention success."< Eve Online (stylised EVE Online) is a space-based, persistent world massively multiplayer online role-playing game (MMORPG) developed and published by CCP Games. In order to see which skills are required, look in the Invention tab in a blueprint for any Tech I item.įor example, this Inferno Rocket Blueprint (see right) requires: This video will guide you through the process of Invention in EVE Online, a process used to create more advanced Tech 2 e. Higher skill levels of the encryption methods and science skills lead to a better chance of invention. 2020 at 5:00 AM 10 min read With online scams reaching epidemic proportions. CCP is in no way responsible for the content on or functioning of this website, nor can it be liable for any damage arising from the use of this website.The EVE Uni wiki has a section on Invention that mentions an example:Īn inventor must have the proper encryption method skill and the two science skills trained, as required for each item, in order to start an Invention job. In 2010, Kevin Systrom did a breakthrough invention in social networking. has granted permission to 'Static Corp / DaOpa's EVE-Online Fansite' to use EVE Online and all associated logos and designs for promotional and information purposes on its website but does not endorse, and is not in any way affiliated with, 'Static Corp / DaOpa's EVE-Online Fansite'. All artwork, screenshots, characters, vehicles, storylines, world facts or other recognizable features of the intellectual property relating to these trademarks are likewise the intellectual property of CCP hf. EVE Online, the EVE logo, EVE and all associated logos and designs are the intellectual property of CCP hf. All other trademarks are the property of their respective owners. Eve Online (stylised EVE Online) is a space-based, persistent world massively multiplayer online role-playing game (MMORPG) developed and published by CCP Games.Players of Eve Online can participate in a number of in-game professions and activities, including mining, piracy, manufacturing, trading, exploration, and combat (both player versus environment and player versus player). Ummm can ya be more specific ? what are ya lookin to do ?!Īnd what skills are you reffering about?!.ĮVE Online and the EVE logo are the registered trademarks of CCP hf.
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